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Vehicle Control as a mathematical inverse problem Print E-mail
Car ControlWhilst we knew car control was a problem we'd need to solve during the development of Forza Motorsport, we never realised just how much effort it would take to get it right. Credibility, speed and accuracy in one computationally efficient package. Throw in a high fidelity physical simulation and 231 different car models and you can see how a seemingly straightforward signal processing problem blossomed into something far more complex!

Read more about the technology behind the Suggested Line

 
The "Suggested Line" Driving Aid Print E-mail

Suggested Line

A rather serendipitous spin-off from our Drivatar technology, Forza Motorsport's Suggested Line is both innovative and entertaining, giving even the most inexperienced of gamers a chance to experience the thrills of high speed racing on this ground-breaking Xbox racing title.

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Drivatar™ AI Technology Article Print E-mail

Forza MotorsportIt was always our intention to reveal more information on the technology behind the Drivatar technology we developed for the Xbox title Forza Motorsport and one year on seems a fitting time to do just that. We've compiled a relatively in-depth article on the Drivatars AI system, where we discuss some of the key science and technology and how it was used to create the cutting edge AI of Forza Motorsport.

Read more about the technology behind the Drivatar AI system